Vacancy: 3D Vehicle Modeler (GTA 5 RP)
What you’ll be doing
- Create and customize vehicles: develop unique body kits, custom tuning parts, and interiors from scratch, as well as refine existing vehicle meshes
- Optimize models: optimize the geometry (polygon count) of finished models to ensure stable FPS for players, configure proper streaming, and work with LODs without sacrificing quality
- Fix bugs: resolve vehicle collision issues, incorrect materials, glass, headlights, and texture atlas conflicts
- Use specialized software: confidently work with Blender / 3ds Max / Maya, Substance Painter, as well as conversion tools (ZModeler 3 / OpenIV)
Our requirements
- At least 6 months of experience modeling and adapting vehicles for GTA 5 RP
- A portfolio with examples of your finished vehicle models (screenshots, renders, or an in-game demonstration)
- Technical understanding: knowledge of LOD principles, proper UV mapping, map baking, and vehicle collision setup
- Discipline: ability to work according to technical specifications (briefs) and meet agreed deadlines
What we offer
- Timely payment: the payment format is discussed individually (per model or pack / project-based / fixed)
- Clear tasks: we value your time, so we provide clear, structured briefs without sudden changes “on the fly”
- Professional team: competent management, a strong technical foundation, and a results-driven team
Details
The terms are discussed individually. More information is available in # вакансии Send your portfolio to # помощь. It will be a plus if you include your salary expectations and the approximate time required to model or adapt one vehicle